|by Mike Young||
Trick or Treat is a game of fast paced, quickly changing interactive scenes. It is ideally used to hone improv skills and thinking on your feet. The encounters should happen quickly and only last a minute or two. Trick or treat is not a serious game and should be taken in a lighthearted manner.
Trick or Treat is a horde game. A horde game has a core set of player characters and a horde of non player characters. The NPCs come and go, but the PCs remain throughout the game.
To play the game, youíll need 4 people to play the trick-or-treaters, one of which should be male, and at least 3 people to play the neighbors. The scenario is simple: Itís Halloween and Tom is taking his two kids and a neighborís kid out to get candy.
This game was
created and run at the Microgame Mania panel at Intercon 11.5. Thanks to
all who participated.
Game PrepThe setup is as easy as one, two, three. (1) Photocopy this page and cut out the character sheets and encounter sheets. (2) Give the character sheets to Tom and the kids and place the encounter sheets in a hat. (3) Have your NPCs (neighbor player characters) stand in a single file line facing Tom and the kids. Let each NPC draw an encounter from the hat.
everyone is ready, Tom and the kids should knock on the "door." The first
NPC should pantomime opening the "door" and Tom and the kids should shout
"trick or treat." That starts an encounter that should last for a few
minutes. The first NPC goes to the end of the line and draws again. Keep
recycling until the encounters are gone. If an NPC feels that his/her
encounter needs more people, use the next person in line. Please add your
own encounters to the hat or post them to the message board at www.interactivitiesink.com.
cut 'em out,
and give them
to the players.
cut 'em out,
and put them
in a hat for