Freely downloadable LARPs

Interactivities Ink proudly presents the following games free of charge.  You are allowed to distribute and run copies of the game as long as the entire copyright notice appears in the document.  You may not sell the games for profit without the express, written permission of Mike Young or Interactivities Ink.

Free 2 Hour LARPs

These LARPs take around 2 hours to run. Some were written by someone other than Mike Young. Unless otherwise stated, all LARPs listed here were written by Mike Young.

All The President's Zombies: Mr. President, we have zombies. Join the President and his cabinet as they try to sort out the zombie issue. Warning: Contains satire. Written by Mike Beddes.
Holiday Season Holiday Season: Winner of the LARP 2008 Small Games Contest. Category Best Runtime Award. The winter holidays have gotten together to try to hash out an alliance. 2 hours 11-17 players. (555KB Zip File containing PDFs)
Humans vs. Monsters: Diplomacy Humans vs. Monsters: Diplomacy: From the Book of Larp, Humans vs. Monsters is a lighthearted game of negotiations and diplomacy for up to 6 players and 1 GM.
Mayday Mayday: Are you a trator to the glorious communist revolution? A cross between a LARP and the game, "Are You a Werewolf?" By Ghost Writer and Mike Young.
Pizza Quest Pizza Quest: Mmmm. Pizza. A LARP about that most difficult of decisions: what to have for dinner. By Philip Kelley.

Plan Eight From Outer Space: The People of Earth are stupid. They have built a device that will destroy the universe. We are part of that universe and must stop them. Welcome to the post mortem meeting for Plan Eight and the discussion of Plan Nine. A two hour rules light LARP where Dilbert meets Ed Wood!

PRAWN, PRAWN 2, and PRAWN 3: PRAWN is the original game and system, a complete larp in a book. PRAWN 2 and 3 feature all new characters and plots for PRAWN.

The Road Not Taken The Road Not Taken: Winner of the LARP 2008 Small Games Contest. Category LARPs of Size 5-12 players. The Road Note Taken merges the format of Alleged Entertainment's 10 Bad LARPs with the serious concept of psychodrama. When you are lost in the yellow woods of your life, which road will you travel? This game deals with adult decisions and situations and is not recommended for minors. (456KB PDF)

Tempus Frangit: The winning game of the 2005 Iron GM LARP competition. A two hour game for 10 players and 2 GMs

Trapped: Four people are trapped in an elevator. what secrets will be revealed. A one-two hour game for 4 players and 1 GM.

Dark Summonings: The Uncivilized Guest: The introductory episode of the Frostborne Cycle of Dark Summonings. Uses Rules To Live By. 4 hours. 10-20 players. 3-4 GMs.